Article may be outdated

This article is 2 days old. Some details may have changed since publication.

Hacker News·5 min read·medium

56,000 lines of DOOM, in a language I made up

G
ghuntley
AI Summary

A developer describes creating a custom programming language called 'bet' to run the game DOOM. The project served as an experiment in compiler design and testing the capabilities of AI coding agents.

bet is a small, real programming language: slang keywords on the surface, a serious compiler underneath. It compiles to native code through LLVM, manages its own memory, self-hosts, and runs DOOM. I built it as a contained experiment, and ran it to completion.

Continue reading on Headlinne

Create a free account to read the full article.

Read full article →
technologyai

Get the full story

Sign up for Headlinne to unlock AI insights, political bias analysis, and your personalized news feed.

Create free account

Already have an account? Sign in