Hacker News·5 min read·hard

Corners Don't Look Like That: Regarding Screenspace Ambient Occlusion

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firephox
AI Summary

The author critiques the use of Screenspace Ambient Occlusion (SSAO) in video game graphics, arguing that it often produces unrealistic, overly dark corners. The piece suggests that developers rely on flawed heuristics that do not match real-world lighting physics.

Corners Don't Look Like That: Regarding Screenspace Ambient Occlusion

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